Go HTTP/2 Server Resource Exhaustion via Rapid Reset Races
CVE-2023-39325 Published on October 11, 2023

HTTP/2 rapid reset can cause excessive work in net/http
A malicious HTTP/2 client which rapidly creates requests and immediately resets them can cause excessive server resource consumption. While the total number of requests is bounded by the http2.Server.MaxConcurrentStreams setting, resetting an in-progress request allows the attacker to create a new request while the existing one is still executing. With the fix applied, HTTP/2 servers now bound the number of simultaneously executing handler goroutines to the stream concurrency limit (MaxConcurrentStreams). New requests arriving when at the limit (which can only happen after the client has reset an existing, in-flight request) will be queued until a handler exits. If the request queue grows too large, the server will terminate the connection. This issue is also fixed in golang.org/x/net/http2 for users manually configuring HTTP/2. The default stream concurrency limit is 250 streams (requests) per HTTP/2 connection. This value may be adjusted using the golang.org/x/net/http2 package; see the Server.MaxConcurrentStreams setting and the ConfigureServer function.

NVD


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Affected Versions

Go standard library net/http: golang.org/x/net/http2:

Exploit Probability

EPSS
0.09%
Percentile
25.31%

EPSS (Exploit Prediction Scoring System) scores estimate the probability that a vulnerability will be exploited in the wild within the next 30 days. The percentile shows you how this score compares to all other vulnerabilities.